| Member | Shout | Time |
| Breton Warrior | http://www.fookunity.com/forum/showt...7422#post27422 Find this post by JustinOther and then read the link to a Martigen post about Merged Patches. | 03-10-10 08:11am |
| MagicHp | "Wanna try another stick?" | 03-10-10 06:24am |
| Miaublah | good luck and good night | 03-10-10 05:03am |
| Miaublah | gotta hit the bed now. if something got screwed up (not sure how tho) just rebuild the loadorder from the post you made. | 03-10-10 05:03am |
| Miaublah | might wanna check out the loadorder thread on the forums. | 03-10-10 05:02am |
| Miaublah | the entries from the mod latest in the loadorder is used unless you change it to what you want manually. | 03-10-10 05:01am |
| Miaublah | the foip stuff makes sure mods work with each other as in if you combine FOOK and WMK with foip it would make sure the correct models and stuff are used. fo3edit just loads all the mods checks if any entries are there more than once and makes sure | 03-10-10 05:00am |
| Miaublah | never heared of a problem with foip and merged patch if the loadorder is correct. anyhow you can just uncheck the checkboxes of the foip patches when you start up fo3edit | 03-10-10 04:57am |
| Noobed | foip isn't supposed to be the merge? wth | 03-10-10 04:54am |
| Breton Warrior | Me help? i'm just the Old Cracker, to old to know anything. He He | 03-10-10 04:49am |
| Miaublah | ah sweet you got someone else who can help gn everyone | 03-10-10 04:47am |
| Breton Warrior | Did you merge the FOIP patches into your Merge because that can cause problems if you do. | 03-10-10 04:46am |
| Miaublah | gotta get some sleep 5:48am here  | 03-10-10 04:46am |
| Miaublah | the masterupdate does not change anything except the esp to esm flag for the files. if you used fomm to start fo3 something might have happend. i'd always start with the fose.exe | 03-10-10 04:46am |
| Noobed | I think masterfile making messed my load order up | 03-10-10 04:36am |
| Noobed | MMM works... After I fixed the merging problem | 03-10-10 04:36am |
| Noobed | Now that's strange. I took fook OUT of my startup, but I still get the fook menu when I push O | 03-10-10 04:06am |
| Noobed | It's in the GNR 100 pack, lol | 03-10-10 03:27am |
| MagicHp | I just published this on FaceBook, I'm sure a lot of you know it but it's so damn Fallout to me http://www.youtube.com/watch?v=9CQ0M0wx00s | 03-10-10 03:17am |
| Noobed | Until 1.1 is out | 03-10-10 03:10am |
| Noobed | I tihnk I'm going back to running a dumb FO1 game. | 03-10-10 03:10am |
| Noobed | Running advlevel doesn't seem like it's likely to cause a crash itself, but it woud introduce more MMM junk | 03-10-10 03:10am |
| Miaublah | lol | 03-10-10 02:36am |
| Noobed | Should probably turn fallout3.esm on... | 03-10-10 02:36am |
| Miaublah | like other files missing | 03-10-10 02:30am |
| Miaublah | shows some errors | 03-10-10 02:30am |
| Miaublah | err in your post Mart's Mutant Mod - FOOK2 - DIK.esp | 03-10-10 02:30am |
| Noobed | Which was the buggy DLC kit you didn't like? | 03-10-10 02:24am |
| Miaublah | just do the masterrestore, delete the merge.esp and start testing. if it doesn't ctd anymore you do the merge stuff again | 03-10-10 02:09am |
| Miaublah | hmm guess you have to go with disabling every mod one after another to see which one causes it i wouldn't advice you to do that with all the mergepatch stuff everytime tho  | 03-10-10 02:08am |
| Miaublah | damnit my line wouldn't show up in the shoutbox  | 03-10-10 02:08am |
| Miaublah | hmm | 03-10-10 02:07am |
| Noobed | Still CTD, but I'll blame the cell not updating. | 03-10-10 02:01am |
| Miaublah | good luck  | 03-10-10 01:59am |
| Noobed | Okay, should be it. Let's see what breaks. | 03-10-10 01:59am |
| Miaublah | me neither but it's an awesome idea  | 03-10-10 01:58am |
| Noobed | I don't think I've ever seen a program treat its own file name as an argument before | 03-10-10 01:57am |
| Miaublah | this is pretty much the same as installing FCOM for oblivion  | 03-10-10 01:57am |
| Miaublah | after that you add your stuff sort the loadorder - create a new merge patch and do the masterupdate | 03-10-10 01:56am |
| Miaublah | just remember before you add or remove a mod you do the masterrestore and delete the mergepatch you created | 03-10-10 01:55am |
| Miaublah | it once happend to me that i had fo3 running when i did the masterrestore which deleted all the mods but they are still there with the .backup extension so you can basically rename those if it should ever happen to you | 03-10-10 01:55am |
| Noobed | ah | 03-10-10 01:53am |
| Miaublah | err as i wrote you make two copys of the fo3edit.exe and rename one FO3MasterRestore.exe and the other one FO3MasterUpdate.exe | 03-10-10 01:53am |
| Noobed | where's fo3masterupdate? | 03-10-10 01:52am |
| Miaublah | if it seams too risky to you just try to play with the merge patch only. and ignore what i said  | 03-10-10 01:50am |
| Miaublah | if you add or remove mods always start the fo3masterrestore.exe before you add or remove anything or create another merge patch | 03-10-10 01:50am |
| Miaublah | it's important that you never do that will any programm accesses the data folder of FO3 as it makes backups of all the mod files and changes them. so if it can't rename them it can screw up your files. | 03-10-10 01:49am |
| Miaublah | close fomm and start the fo3masterupdate.exe | 03-10-10 01:48am |
| Miaublah | at the bottom of your loadorder | 03-10-10 01:48am |
| Miaublah | after you did the merge patch you activate it in fomm | 03-10-10 01:48am |
| Miaublah | name one FO3MasterRestore.exe and one FO3MasterUpdate.exe | 03-10-10 01:47am |
| Miaublah | not exactly sure if you need it but if you wanna do it you make a two copys of your fo3edit.exe | 03-10-10 01:47am |
| Miaublah | what you can do now would be a masterupdate which will mark all the esps as esms so if there are conflicts there won't be any overruling issues (i think that's how it works) | 03-10-10 01:47am |
| Miaublah | it avoides alot of problems | 03-10-10 01:45am |
| Miaublah | when you add or remove any mods you have to redo this | 03-10-10 01:45am |
| Miaublah | what it did was to merge all the conflicting stuff and put it in a file which you will always put at the end of your loadorder | 03-10-10 01:45am |
| Noobed | 'k | 03-10-10 01:44am |
| Miaublah | ok close it it will ask to save the file | 03-10-10 01:44am |
| Noobed | I think it's done, lol | 03-10-10 01:44am |
| Miaublah | i think the bottom statusbar will tell you when it'S finished | 03-10-10 01:43am |
| Miaublah | it will take a while | 03-10-10 01:42am |
| Miaublah | name it something like mergedpatch or merge or something so you reconize it lateron if you add a mod and do it all over | 03-10-10 01:41am |
| Miaublah | actually i think you don't have to select the stuff at all but it doesn'T matter just right click the left side and select create merged patch | 03-10-10 01:41am |
| Miaublah | just started it up myself  | 03-10-10 01:40am |
| Miaublah | yea  | 03-10-10 01:40am |
| Noobed | and fallout3.exe? | 03-10-10 01:39am |
| Miaublah | what you do now is select everything on the left side (all esps and esms) | 03-10-10 01:39am |
| MagicHp | Still, no issues with "standard" game | 03-10-10 01:38am |
| Miaublah | hehe yea it loads all the files in the order you put them in fomm | 03-10-10 01:38am |
| Noobed | Yeah, I got fo3edit out and ran it and said okay and it did something | 03-10-10 01:38am |
| MagicHp | I have quite some troubles too with DLC stuff, but I think it will be resolved in 1.1 (the patch of all dreams ) | 03-10-10 01:37am |
| Miaublah | doesn't matter where you put it | 03-10-10 01:37am |
| Miaublah | got fo3edit extracted into some folder? | 03-10-10 01:37am |
| Miaublah | alright | 03-10-10 01:37am |
| Miaublah | lol | 03-10-10 01:29am |
| Noobed | 'k. Lol, at first I thought you were telling me to google a howto called 'afk for 5' | 03-10-10 01:28am |
| Miaublah | afk for 5 will guide you through the process after that | 03-10-10 01:28am |
| Noobed | alright, fo3edit is chugging away | 03-10-10 01:27am |
| Noobed | Not even into DLC, really, I could do with dropping everything but broken steel, but it said it required all of them to be active. | 03-10-10 01:26am |
| Miaublah | first thing you need to do is get fo3edit and create a merge patch that on it's own will solve alot of problems | 03-10-10 01:26am |
| Noobed | I played through two whole games with fook2 and FWE which is almost impossible apparently, lol | 03-10-10 01:25am |
| Miaublah | err that mmm - fook2 thing has alot of errors for the mmm-dlc parts | 03-10-10 01:24am |
| Miaublah | shouldn't crash at all if you get everything setup correctly | 03-10-10 01:24am |
| Noobed | I can't believe it works more than half the time | 03-10-10 01:23am |
| Noobed | FO3 looks like such a trainwreck I feel dirty for having it on my computer with all this stuff sticking out of it, lol | 03-10-10 01:23am |
| Miaublah | to do a merged patch | 03-10-10 01:22am |
| Miaublah | nah fo3edit  | 03-10-10 01:22am |
| Noobed | garybash? | 03-10-10 01:22am |
| Miaublah | like wyrebash for oblivion. a FO3 patch from fo3edit? | 03-10-10 01:21am |
| Miaublah | wow you need that | 03-10-10 01:21am |
| Noobed | bash patch? | 03-10-10 01:20am |
| Noobed | http://www.fookunity.com/forum/showt...1820#post31820 | 03-10-10 01:20am |
| Miaublah | that's kinda the most important part | 03-10-10 01:19am |
| Miaublah | and did you do a bash patch and a master update? | 03-10-10 01:19am |
| Miaublah | most of the time that's the fastest way to find the problem | 03-10-10 01:19am |
| Miaublah | hmm did you try disabling them one after another? | 03-10-10 01:19am |
| Noobed | all dlc, Unofficial FO3P, craft, calibr, fook, wank, dik, mmm, enhanced weather... I"ll just make a thread, lol | 03-10-10 01:17am |
| Miaublah | some ai changing mods can screw with mmm | 03-10-10 01:16am |
| Miaublah | which mods are you running? | 03-10-10 01:16am |
| Noobed | Dunno why I got these wanamingos and geckos staring at each other waiting to be popped and CTD | 03-10-10 01:16am |
| Noobed | Hmm. Maybe it'll help that I move alternate start above my mmm .esp | 03-10-10 01:15am |
| Miaublah | and expo there are walkthroughs for that mission on youtube  | 03-10-10 01:15am |
| Miaublah | yep that order sounds right | 03-10-10 01:15am |
| Miaublah | hehe could have got the SS2 part yea played it with some friends but if you got the sourcecode of a game it's waaaay easier P | 03-10-10 01:15am |
| Noobed | Unofficial FO3 patch, FOOK, MMM .esm sound right? | 03-10-10 01:15am |
| Noobed | The engine wasn't originally designed for it, and it was added, by the devs, months after release. | 03-10-10 01:14am |
| Noobed | System Shock 2 | 03-10-10 01:14am |
| Miaublah | noobed what's ss2? and if it was implimented by the devs it's something really different to a multiplayer mod. | 03-10-10 01:13am |
| Exposure | Oh, and the helicopters have amazing manuverability, so the non-lock on missile launchers are nearly useless unless you aim ahead of them. Which even then boils down to sheer luck. | 03-10-10 01:08am |
| Exposure | God I hate Sangre Del Toro. I'm supposed to take on two helicopters at the same time. Problem is, they shoot at you with autocannons, and only stationary missile launchers can lock on. | 03-10-10 01:07am |
| Noobed | "Hay this is directx, let's see if this shit works... holy shit! sweet. PUt it on the website." | 03-10-10 01:04am |
| Noobed | Multiplayer can be kludged into a suprising number of games. SS2 got it way after release. | 03-10-10 01:04am |
| Cakester | But the new worldspace(s) will feature related content hopefully. | 03-10-10 01:02am |
| Cakester | I think it will be easy, but you won't be playing in DC/Wasteland. | 03-10-10 01:01am |
| Miaublah | i mean i have no idea how skilled you are with networking code and stuff but a real multiplayer like coop play even if intended for close group playing as in everyone gets all quests anyone accepts it will be tough to accomplish without the sourcecode | 03-10-10 12:57am |
| Miaublah | if beth made some basic netcode as modding resource maybe | 03-10-10 12:50am |
| Miaublah | well oblivion attempted it and well it wasn't really multiplayer in my oppinion | 03-10-10 12:48am |
| colin248 | well, there working on a multiplayer of fallout. its close enough. X3 | 03-10-10 12:42am |
| colin248 | i aggree with cakester. there is hope. not much hope, but hope nether the less. oh, and btw, people atre already working on it. http://fallout.wikia.com/wiki/Project_V13 | 03-10-10 12:41am |
| Cakester | Although I will want an apology from all the noobs who critisize a early WIP as if it has failed already. | 03-09-10 11:49pm |
| Cakester | I am not worried about how it will turn out. But once I am ready to call it Beta, you will be calling me Master. j/k  | 03-09-10 11:47pm |
| Cakester | Fallout 3 Multiplayer will happen. It is going to take time and evolution before it is ready. But so do all things. | 03-09-10 11:46pm |
| WangChangZhang | Ehehe http://www.pcgames.de/aid,706243/Spa...e=1&order=#top | 03-09-10 10:11pm |
| WangChangZhang | And the dog... after Lothering you never need to take it with you again. Except once in the deep roads, to find a piece of an armor set you wouldn't get any other way. | 03-09-10 09:06pm |
| WangChangZhang | Well you can choose the order of the quests. | 03-09-10 09:06pm |
| Miaublah | not sure para not far into the game yet but i think you can travel where you want later on | 03-09-10 07:55pm |
| atikabubu | da tru HanBammer! http://www.teraasekeskus.com/images/...nThorgrim1.jpg | 03-09-10 07:12pm |
| paramedicguyer | is DAO linear? | 03-09-10 07:06pm |
| baldTerror | ??? | 03-09-10 07:01pm |
| baldTerror | Is anyone playing BC2 | 03-09-10 07:01pm |
| Miaublah | had to mod the dog tho | 03-09-10 05:40pm |
| Miaublah | wang i started DAO and it kinda sucked me in this time  | 03-09-10 05:39pm |
| Miaublah | another option would a be to search the forums for cryslus  | 03-09-10 05:39pm |
| WangChangZhang | Reminds me that I've never watched TRON in full. | 03-09-10 05:38pm |
| WangChangZhang | oooooh new TRON Legacy trailer. Looks good. | 03-09-10 05:38pm |
| Miaublah | there is a chance that it's caused by the combination of fook and one of your mods but that would be something you want to test by disabling one mod check reenable and disable another one  | 03-09-10 05:37pm |
| Miaublah | disable fook load your game see if it works | 03-09-10 05:34pm |
| mdaniel89 | The CTD near the Cryslus factory is a FOOK bug, or I fucked the game up with other mods? | 03-09-10 04:59pm |
| mdaniel89 | I have a question | 03-09-10 04:59pm |
| baldTerror | damn my zboard broke | 03-09-10 04:07pm |
| OtherDai | reading over everyones points: Co-op would be quite a nice mod however it wont happen so there is no point talking about it | 03-09-10 03:59pm |
| Mr. Mister | For example: Remember being the only being with the hability to jump? | 03-09-10 03:42pm |
| paramedicguyer | Oh yes, did I forget to mention, that the Engine isn't even designed to handle something like that | 03-09-10 03:28pm |
| paramedicguyer | FO3 multiplayer or any fallout Multiplayer is a FAIL. For one thing Interplay has already fucked up their chance and Beth is being a bitch about it, the second thing is that FO has always been a player driven singleplayer experience | 03-09-10 03:24pm |
| mdaniel89 | And I don't wanna be surrounded by stupid noobs, I have enough problem with stupid npcs already | 03-09-10 02:57pm |
| mdaniel89 | that would kill the whole immersion | 03-09-10 02:56pm |
| mdaniel89 | and Fallout is only good when you're a "lone wanderer" not on a server crowded by players | 03-09-10 02:56pm |
| xporc | "why is fallout 3 multiplayer so uninteresting to others?" < the game is already so unstable in solo, i dont even want to see people wasting their time on multiplayer | 03-09-10 02:55pm |
| Cakester | which reminds me I have a crapload of work to do on the project.. | 03-09-10 09:34am |
| Cakester | my team and i already agreed on all new content for the multiplayer mod | 03-09-10 09:14am |
| WangChangZhang | I know some would want a cooperative game mode, but FO3 needs some crazy ass overhaul for that to work. | 03-09-10 09:00am |
| WangChangZhang | Because they probably aren't so crazy about multiplayer in soloplayer games? | 03-09-10 09:00am |
| Cakester | why is fallout 3 multiplayer so uninteresting to others? | 03-09-10 08:48am |
| Valis123 | 'lo | 03-09-10 08:40am |
| Cakester | heys | 03-09-10 08:31am |
| Instance | 'The Mad' Most terrible thing I've ever willingly watched. Had to stop before it was over. | 03-09-10 04:46am |
| Instance | I just watched a movie deserving a spot on the misery channel.... | 03-09-10 04:45am |
| Lord Inquisitor | they can play max | 03-09-10 04:06am |
| Lord Inquisitor | I wanna shoot stuff with it | 03-09-10 04:05am |
| Breton Warrior | Gotta go. Kids home from school, here endeth the piece and quiet | 03-09-10 04:05am |
| Lord Inquisitor | power of a .22lr, not sure if they would give me a licence on it anyway as anything over .338 is "restricted Weapon" | 03-09-10 04:05am |
| Breton Warrior | I want his job. | 03-09-10 04:05am |
| Lord Inquisitor | 233 joules way over my airsoft limit  | 03-09-10 04:03am |
| Lord Inquisitor | http://www.youtube.com/watch?v=5GcU9...eature=related this one is better for looks, chargin, loading and use | 03-09-10 04:02am |
| Breton Warrior | Shit, I want one of those. | 03-09-10 04:02am |
| Breton Warrior | Watching this now | 03-09-10 03:59am |
| Lord Inquisitor | http://www.youtube.com/watch?v=lgzY1CWzrsA | 03-09-10 03:57am |
| Breton Warrior | Looking at the Video right now | 03-09-10 03:54am |
| Lord Inquisitor | dragon slayer .50 air rifle 220 ftlbs power | 03-09-10 03:54am |
| Breton Warrior | Just did, FO3 just lost a player He He | 03-09-10 03:53am |
| Lord Inquisitor | http://www.youtube.com/watch?v=iAqLAG1A7TA | 03-09-10 03:53am |
| Lord Inquisitor | look up a dragon slayer | 03-09-10 03:49am |
| Breton Warrior | The American one, looks the same, I thought it was called Silver Something, not sure was a long time ago. | 03-09-10 03:49am |
| Lord Inquisitor | the blue streak? | 03-09-10 03:48am |
| Breton Warrior | A link Ta, other thing, looked at that Air Rifle Link in your thread, I've seen one of those, powerful piece of kit for an Air Rifle? | 03-09-10 03:46am |
| Lord Inquisitor | want alink pm | 03-09-10 03:43am |
| Lord Inquisitor | yep just shoutbox not updating for me | 03-09-10 03:42am |
| Breton Warrior | You still there Lord? | 03-09-10 03:42am |
| Lord Inquisitor | not quite | 03-09-10 03:40am |
| Breton Warrior | That Magic Marker looks fun for my kids (not being rude to you Lord) is it a freebie somewhere? | 03-09-10 03:37am |
| Miaublah | hehe same here | 03-09-10 03:35am |
| Breton Warrior | I like Stalker 1 but it may become one of those games I never quite finish, havent completly finished FO3 yet. | 03-09-10 03:35am |
| Miaublah | yea clear sky ( the second one) was ok, too. | 03-09-10 03:33am |
| Breton Warrior | Hows that answered your question before it even got here? | 03-09-10 03:33am |
| Lord Inquisitor | thats the first stalker? | 03-09-10 03:32am |
| Breton Warrior | This is the first one, not tried the others, heard number 3 was no good. | 03-09-10 03:32am |
| Breton Warrior | Its not to bad with the Complete (2009?) full mod, graphics are good fairly stable. | 03-09-10 03:32am |
| Miaublah | well i liked both of the first parts with mods (not really good without mods) the third one just sucks tho | 03-09-10 03:31am |
| Miaublah | i like physics games | 03-09-10 03:30am |
| Lord Inquisitor | havent tried stalker as read it was bugged to hell, but the makers are modder friendly | 03-09-10 03:30am |
| Lord Inquisitor | esp as it only 76mb | 03-09-10 03:28am |
| Lord Inquisitor | just struck me as interesting idea, drawing the bits needed | 03-09-10 03:28am |
| Lord Inquisitor | kinda physics game | 03-09-10 03:27am |
| Breton Warrior | Lord, I tend to look for games that can be moded, or at least have some sort moded content already out there. Got Stalker because of a YouTube Mod Video. | 03-09-10 03:27am |
| Lord Inquisitor | http://www.youtube.com/watch?v=atgyo5SQ_jU | 03-09-10 03:27am |
| Miaublah | sounds weird | 03-09-10 03:26am |
| Lord Inquisitor | came across a game called Max and the Magic Marker what you think | 03-09-10 03:25am |
| Miaublah | same here and i agree on the fook leaders email  | 03-09-10 03:23am |
| Lord Inquisitor | an offical thing from fook leaders would be good, I dont use offical forums much find their are useless | 03-09-10 03:22am |
| Miaublah | i think they are aware that their games only have such a long lifetime because of the mods. might wanna post about it on the offical forums if the devs are active there. maybe an email. they will know fook  | 03-09-10 03:20am |