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Latest News

Jul14

Whoops!

Oh-wow, never leave your house for holidays without being extra-sure everything is fine in your mod, eh?

fooklogosmall

Please check again the FOOK download page. If you're new to FOOK, you may have downloaded in

the last weeks archives missing the main 1.1 esms or followed instructions telling you not to download 1.0 anymore.

It is now fixed. You still need FOOK2 1.0 for the 1.1 Beta, but the 1.1 esms and plugins are now available on our hotfixes page and our download page.

Check the latest hotfixes btw!

 

 
Jul04

FOOK2 1.1 Hotfixes

fooklogosmall

Greetings! How are you? Are you glad that the FOOKUnity is finally back? We're all very happy to have our forum working again, and that we can work together on improving the FOOK!

This news is just to suggest to check our hotfixes page. We have released a new set of updated datas, fixes and main files. If you're new to FOOK, you just need to download the big Beta 2 Data file (300 Mb) and that new file, and you're good to go!

Toodles!

 
May27

FOOK2 Beta 2!

fooklogosmall

Greetings! Great news for all the FOOKers! After months of work and internal testing, the FOOK 1.1 Beta 2 has been released!

Nearly every single bug of the 1.1 Open Beta that was reported to us has been fixed - but maybe we introduced new bugs! Or we broke what we fixed! So let's the hunt begin again!

You can find every Beta 2 related details in this thread. Toodles!
 
Apr01

FOOK2 hotfixes

fooklogosmall


Ah! April's Fool! Of course, the previous news was a scam. I laughed quite a bit, as here in France, April's Fool happen much sooner than in the USA.

Nothing will discontinue FOOK. Not even my own death!

Not much news about the beta, btw, we are still debugging it. It's going well. Thanks for your feedback!

You can find our list of already-made hotfixes here.

 
Mar31

FOOK2 discontinued!

fooklogosmall


I'm both proud and sad to say that FOOK2 v1.1 won't be released as anything else than an Open Beta.

You see, we may love the Fallout universe, Fallout 3 as a game and the wonderful modding community, but we have decided to discontinue our work on FOOK to now work on OOK, the Oblivion Overhaul Kit. Medieval owns post-apoc so much.

Our new goal, as a team, is to bring the vibrant and beautiful world of Oblivion to the Fallout 3 engine, complete with spells, swords, and off course, orcs!

You can off course find much more informations here. Fighthing the Brotherhood of Steel will never be the same thing : now they'll have real paladins and knights! The Enclave will be turned into dark and grooming Death Knights, and the Raiders will now be thiefs!

 
Mar28

FOOK2 v1.1 Open Beta Launched!!

fooklogosmall

Yes! YES! It finally happened! After months of tireless works, FOOK2 v1.1 is now in Open Beta! We've been working on this baby since 1.0, and a whole lot of things happened in the meanwhile!

You can download it here, but be very careful to read this so you won't miss a single information about change logs, install instructions and other interesting things!

 
Oct24

FOOK2 beta over - FOOK2 RC v1.0 released!

fooklogosmallThe FOOK2 beta is since a few weeks over and FOOK2 RC [release candidate] v1.0 is available. We are sorry for the late news but the last weeks have been rather busy for some of us.

The setup for FOOK2 RC v1.0 is as usual available on our download page.

A full change long can be seen here and the readme / install instructions are here.

Besides this we opened our wiki, the FOOKIPEDIA, to the public. In future we want to move all infos on FOOK to the wiki and thus we are looking for people that help us in managing the wiki and adding content. You can already find quite some useful bits of infos on FOOK and we hope to further extend the existing stuff.

We are also working on our next patch (v1.1) that will include many fixes, script improvements, new content (Tailor maid mod integration for example) and a lot of other stuff.

I can't give any eta on the patch yet but expect some further updates on this within the next two weeks.

 
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